Neon Rift Portal – Procedural 3D Asset (Blender Compatible, GLB + Blend)

Joel Alvelo Serrano
By Joel Alvelo Serrano
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About This Prompt

Description Step through the Neon Rift Portal — a glowing sci-fi doorway that blends energy, geometry, and atmosphere. This prompt generates a procedural 3D portal with a metallic tech-ring frame and a pulsing cyan energy field at its core. Compatible with Blender 3.6+, the model is fully adjustable using prompt parameters — perfect for games, […]

AI Prompt

<h3><b>Description</b></h3>
<p class="p1">Step through the <span class="s1"><b>Neon Rift Portal</b></span> — a glowing sci-fi doorway that blends energy, geometry, and atmosphere.</p>
<p class="p1">This prompt generates a <span class="s1"><b>procedural 3D portal</b></span> with a metallic tech-ring frame and a pulsing cyan energy field at its core.</p>
<p class="p1">Compatible with <span class="s1"><b>Blender 3.6+</b></span>, the model is fully adjustable using prompt parameters — perfect for games, cinematic environments, or futuristic concept scenes.</p>
<p class="p1">Export-ready in <span class="s3">.glb</span> and <span class="s3">.blend</span> formats.</p>


<hr />

<h3><b>💬 </b></h3>
<h3><b>Prompt (copy & paste)</b></h3>
<pre><code>{
"type": "portal_door",
"name": "neon_rift_portal",
"frame_style": "ring",
"segments": 16,
"inner_effect": "energy_field", // "energy_field", "vortex", "plasma"
"frame_detail": "tech_pattern", // "tech_pattern", "smooth", "engraved"
"glow_color": "#00FFFF",
"emission_strength": 8.0,
"radius": 1.5,
"depth": 0.3,
"export": ["glb", "blend"]
}</code></pre>
<h3></h3>
<h3><b>How to Generate in Blender</b></h3>
<p class="p3">Run this command in your terminal (Blender 3.6+):</p>

<pre><code>blender --background --python generate_asset.py -- \
--opts '{"type":"portal_door","name":"neon_rift_portal","frame_style":"ring","segments":16,"inner_effect":"energy_field","frame_detail":"tech_pattern","glow_color":"#00FFFF","emission_strength":8.0,"radius":1.5,"depth":0.3,"export":["glb","blend"]}' \
--out "./build" \
--name "neon_rift_portal_v001"</code></pre>
<p class="p1">This will generate a circular <span class="s1"><b>sci-fi portal</b></span> with a glowing energy core and metallic tech frame — a dynamic, procedural asset ideal for both real-time and rendered projects.</p>


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<h3></h3>
<h3><b>Customization Parameters</b></h3>
<table>
<thead>
<tr>
<th>
<p class="p1"><b>Parameter</b></p>
</th>
<th>
<p class="p1"><b>Options</b></p>
</th>
<th>
<p class="p1"><b>Description</b></p>
</th>
</tr>
</thead>
<tbody>
<tr>
<td>
<p class="p1">inner_effect</p>
</td>
<td>
<p class="p1">"energy_field"<span class="s1">, </span>"vortex"<span class="s1">, </span>"plasma"</p>
</td>
<td>
<p class="p1">Defines the energy animation style</p>
</td>
</tr>
<tr>
<td>
<p class="p1">glow_color</p>
</td>
<td>
<p class="p1">Any HEX color</p>
</td>
<td>
<p class="p1">Sets portal glow emission color</p>
</td>
</tr>
<tr>
<td>
<p class="p1">frame_detail</p>
</td>
<td>
<p class="p1">"tech_pattern"<span class="s1">, </span>"smooth"<span class="s1">, </span>"engraved"</p>
</td>
<td>
<p class="p1">Controls frame surface detail</p>
</td>
</tr>
<tr>
<td>
<p class="p1">radius</p>
</td>
<td>
<p class="p1">1.0–3.0</p>
</td>
<td>
<p class="p1">Adjusts overall size of the portal</p>
</td>
</tr>
<tr>
<td>
<p class="p1">emission_strength</p>
</td>
<td>
<p class="p1">2.0–10.0</p>
</td>
<td>
<p class="p1">Controls light intensity from the energy core</p>
</td>
</tr>
</tbody>
</table>
<p class="p1"><b>Example Remix – Lava Rift Portal:</b></p>

<pre><code>{"type":"portal_door","glow_color":"#FF3300","inner_effect":"plasma","frame_detail":"engraved"}</code></pre>

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<h3></h3>
<p class="p3"></p>